GeePaw

Difficult Concepts #0: A Prelude

This entry is part [part not set] of 3 in the series Difficult Concepts

Difficult Concept #0 There are "difficult concepts", which can provide enormous value when we explore, experience, and act through them, but which we can never bring entirely within our reach. Welcome to a new series of muses, the difficult concepts series, to which this is the prelude. As always with the muses, these are improv, […]

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GeePawing & Mentoring

I’ve spoken of thick vs thin culture. And my earlier muse was mostly for boss-types, and I promised to do the same for non-bosstypes. But I need to pause here, and do something different. I need to talk about mentoring/coaching to create proper context. (I should pre-announce, i’m semi-lit. I doubt I could pull this

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Thick And Thin Culture

What to do, what to do, around this larger topic i’ve been banging against recently: the extraordinary thinness of culture in geekery. I should say at the outset, I don’t have the answer. I don’t think there maybe even is a "the answer". And I don’t have an answer. I think there are several possible

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The Correlation Premise: Redux

This entry is part [part not set] of 9 in the series Underplayed Premises

My five TDD premises stuff has been well-received over the months since I put it out, but one of them seems still very underplayed, even by many died-in-the-wool TDD’ers: the correlation premise. The correlation premise says that the internal quality of our code correlates directly with our productivity. When the internal quality goes up, productivity

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TDD Pro-Tip: Start Builders & Partial Comparators Early

TDD Pro-Tip: Prevent complex test data from spiraling out of control by going to builder & custom comparator early on. The push-to-small, coupled with SOLID, coupled with things like third normal form, all lead us to a place of wanting to compose domain objects into potentially very rich dependency graphs. A card in a address-tracking

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