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Five Underplayed Premises of TDD

This entry is part [part not set] of 9 in the series Underplayed Premises

UPDATE: This post has been restructured and made into a video, you can view it here. Here are five underplayed premises of TDD. Why "underplayed"? Well, they’re there. Hardcore TDD’ers model them all the time. But it feels like they just don’t get the camera time. I want TDD coaches and teachers to step back […]

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Automocking: Don’t Take Hard Shots

This entry is part [part not set] of 2 in the series Automocking

Yesterday, I started my explanation about not using automockers. But that muse is about just one aspect of the automocking world: interaction tests. And automockers can do a lot more than that. We could use an automocker for years without ever writing an interaction test. So, then, again, why don’t I? I’m an old fart,

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Automocking: Behavior Tests Are Not Quite

This entry is part [part not set] of 2 in the series Automocking

So, with the intent firmly in our minds, from yesterday, I feel closer to explaining my automock resistance. There is still some teasing apart to do. Automocking tools bring several possible aspects to the floor. The first of these is by no means required by automockers, but is commonplace. And that is behavior-based testing. Behavior-based

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Defining Agile: A Musing

Defining Agile Sooooo, I saw a couple folks arguing earlier about what is or isn’t Agile. That’s okay. People do that. Analytical people thrive on doing that. Anyone who’s gotten to the level of journeyfolk in any arena will seek to define that arena. All very healthy stuff. Nowadays I tend to avoid these arguments.

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Me & Molly & Marvelling

I’ve been having a lot of trouble getting to sleep lately. I go to bed cuz it feels like it’s time. Sometimes my body won’t settle, itching and twitching and such like. Sometimes my mind won’t. Usually it’s a mixture of both. So I get back up. But then I’m tired as hell, and it

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The Driven Premise

EDIT: This premise has been renamed the "Steering Premise", you can see the full video breakdown here. The Driven Premise Here’s an illustration of the most basic principle of TDD, what I call the "Driven Premise": there once was a queen who had a thousand consorts, each more brave and handsome than the next. But

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