Muses

Joy Project: FGNO Plotter

Joy project: Today’s a comparatively light work day, so I’m gonna lay out what I’m actually trying to do with this project. The source, btw, is at: GitHub – GeePawHill/fgno-plotter Playtime project for the fgno meetup. Contribute to GeePawHill/fgno-plotter development by creating an account on GitHub. Feel free to poke around. There are a bunch […]

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Some TDD History

I spoze the historic and ongoing inability/unwillingness of the software trade to grasp and adopt test-driven development (TDD) is one of the most frustrating & demoralizing events of my forty-two years as a professional geek. I believe there are several related factors in play, ranging in abstraction level from pressures of global ieconmics to mistakes

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On Over-Coding

Let’s talk for a minute about "over-coding". Over-coding, when you’re a TDD’ist, is writing more code than you (intended to) have test to cover. But I will offer a few thoughts on this to non TDD’ers and TDD’ers alike. Many people, pro-TDD and con- both, seem to think of TDD as the name for a

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Trade Collapse Begins?

I’ve oft mentioned how the twin cost-revolutions in geekery warped & nearly destroyed our trade. Then wondered if we’ll get to a place where it’s no longer profitable for most companies to write bad software poorly. This morning I wonder if I’m seeing the beginning of it. I don’t have any facts & figures for

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On Not Knowing

When I was a wee lad, 28, 29, 30, I knew the C Windows API by heart. I had, in my bathroom, both the technical docs and a copy of Petzold, and I knew it cold, stone cold. Every one of the ~500 calls, all of the arguments, and for most of them, the order

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Me, Gary, and TDD

True story: Eighteen or so years ago, I had a gig rolling code at an engineering company. We were writing a windows app using Microsoft Foundation Classes to drive a TTY interface to a box of various radio hardware junk. I was gigged in by a guy I’d taught a c;ass (in MFC) to, because

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MMMSS – The Pin-Making Floptimization

This entry is part 5 of 5 in the series Many More Much Smaller Steps

In our efforts to optimize the Many More Much Smaller Steps (MMMSS) path, we’ve tried and rejected the "shortest-distance" floptimization. Today, let’s take up the "pin-making" floptimization, in which we create specialists, stations, and hand-offs. Many More Much Smaller Steps – First Sketch | GeePawHill.org The first plank of my take on fixing the trade

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